character points - определение. Что такое character points
Diclib.com
Словарь ChatGPT
Введите слово или словосочетание на любом языке 👆
Язык:

Перевод и анализ слов искусственным интеллектом ChatGPT

На этой странице Вы можете получить подробный анализ слова или словосочетания, произведенный с помощью лучшей на сегодняшний день технологии искусственного интеллекта:

  • как употребляется слово
  • частота употребления
  • используется оно чаще в устной или письменной речи
  • варианты перевода слова
  • примеры употребления (несколько фраз с переводом)
  • этимология

Что (кто) такое character points - определение

PIECE OF DATA REPRESENTING A PARTICULAR ASPECT OF A FICTIONAL CHARACTER
Ability Point; Ability Points; Character point; Attribute (RPG); Skill (role-playing games); Derived statistic; Skill (role-playing); Power (role-playing games); Vitality (gaming); Advantage (role-playing games); Skill (roleplaying games); Advantages (Legend of the Five Rings); Virtue (role-playing games); Trait (role-playing games); Character points; Skill system; Skill point; Attribute points; Stat (RPG); Stat (rpg); Statistics (RPG); Stats (RPG); Statistics (role-playing games)
  • A ''[[Dungeons & Dragons]]'' character sheet listing skills such as "move silently" and "speak with animals"
  • Attribute advancement screen in a computer role-playing game.
Найдено результатов: 3168
Character (arts)         
  • Four ''[[commedia dell'arte]]'' characters, whose costumes and demeanor indicate the [[stock character]] roles that they portray in this genre.
  • pages=365–380}}</ref>
FICTIONAL HUMAN OR NON-HUMAN CHARACTER IN A NARRATIVE WORK OF ART
Cartoon character; Fictional charactor; Fictional characters; Major character; Cartoon characters; Role (actor); Role (performing arts); Secondary character; Dynamic character; Flat character; Flat and Round Characters; Literary character; Subordinate character; Round character; Fictional people; Regular character; Regular characters; Character (fiction); Static character; Static characters; Dynamic characters; Pseudo-character; Fictional character; Original character; User:XaviorK8/Nimbus Littling; Fiction character; Guest character; Ongoing character; Series regular; Film role; Fictional role; Fiction role; Role (fiction); Fictional group; Minor Character; Character (media); Character (dramatic arts)
In fiction, a character is a person or other being in a narrative (such as a novel, play, radio or television series, music, film, or video game).Baldick (2001, 37) and Childs and Fowler (2006, 23).
character actor         
  • Actor [[Claude Rains]] (right) was sometimes a leading actor, sometimes a character actor, often cast as a sophisticated, sometimes "morally ambiguous" man.<ref name=twsDigitalPolyphony/>
  • quote=...became one of Hollywood’s most dependable supporting actresses playing, as she once described, "women with a heart of gold and a corset of steel.}}</ref>
ACTOR WHO PREDOMINANTLY PLAYS UNUSUAL OR ECCENTRIC CHARACTERS
Character actress; Character actors; Character actresses; Character-actor; Character acting; Character Actor; Character roles; Character artiste; Character role; Character part
(character actors)
A character actor is an actor who specializes in playing unusual or eccentric people.
N-COUNT
Character actor         
  • Actor [[Claude Rains]] (right) was sometimes a leading actor, sometimes a character actor, often cast as a sophisticated, sometimes "morally ambiguous" man.<ref name=twsDigitalPolyphony/>
  • quote=...became one of Hollywood’s most dependable supporting actresses playing, as she once described, "women with a heart of gold and a corset of steel.}}</ref>
ACTOR WHO PREDOMINANTLY PLAYS UNUSUAL OR ECCENTRIC CHARACTERS
Character actress; Character actors; Character actresses; Character-actor; Character acting; Character Actor; Character roles; Character artiste; Character role; Character part
A character actor is a supporting actor who plays unusual, interesting, or eccentric characters.Oxford Dictionaries, character actor, Retrieved 7 August 2014, "...
character actor         
  • Actor [[Claude Rains]] (right) was sometimes a leading actor, sometimes a character actor, often cast as a sophisticated, sometimes "morally ambiguous" man.<ref name=twsDigitalPolyphony/>
  • quote=...became one of Hollywood’s most dependable supporting actresses playing, as she once described, "women with a heart of gold and a corset of steel.}}</ref>
ACTOR WHO PREDOMINANTLY PLAYS UNUSUAL OR ECCENTRIC CHARACTERS
Character actress; Character actors; Character actresses; Character-actor; Character acting; Character Actor; Character roles; Character artiste; Character role; Character part
¦ noun an actor who specializes in playing eccentric or unusual people rather than leading roles.
Player character         
  • Celeste]].''
FICTIONAL CHARACTER IN A ROLE-PLAYING OR VIDEO GAME THAT CAN BE PLAYED OR CONTROLLED BY A REAL-WORLD PERSON
Player characters; Playable character; Playable characters; Secret characters; Unlockable character; Unlockable characters; Player-character; Player Character; Playing character; Playable race; Secret character (video games); Player-controlled character; Avatar (game character); Playable protagonists
A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not controlled by a player are called non-player characters (NPCs).
control code         
CODE POINT IN A CHARACTER SET, THAT DOES NOT REPRESENT A WRITTEN SYMBOL
Control characters; Non-printing character; PU1; PU2; Control code; Unprintable characters; Non-printable character; Nonprintable character; Control codes; Ctrl characters; Ctrl character; Nonprinting character
<character> A character which is input or output to cause some special action rather than to appear as part of the data. Most control characters are input by holding down (either of) the "Control" key(s) on the keyboard and simultaneously pressing another key which may be a letter or (depending on the keyboard and operating system) certain punctuation characters. Some control codes usually have their own special keys: escape, tab, delete, backspace, return and can thus be entered with a single keypress. Different operating systems and programs have different conventions for what effect typing certain control codes will have, such as interrupting the current process or suspending output. Control codes may be output for their effect on the output device, e.g. moving the cursor or print head to the start of a new line. See control-O, control-Q, control-S. (1995-03-23)
Control character         
CODE POINT IN A CHARACTER SET, THAT DOES NOT REPRESENT A WRITTEN SYMBOL
Control characters; Non-printing character; PU1; PU2; Control code; Unprintable characters; Non-printable character; Nonprintable character; Control codes; Ctrl characters; Ctrl character; Nonprinting character
In computing and telecommunication, a control character or non-printing character (NPC) is a code point (a number) in a character set, that does not represent a written symbol. They are used as in-band signaling to cause effects other than the addition of a symbol to the text.
control character         
CODE POINT IN A CHARACTER SET, THAT DOES NOT REPRESENT A WRITTEN SYMBOL
Control characters; Non-printing character; PU1; PU2; Control code; Unprintable characters; Non-printable character; Nonprintable character; Control codes; Ctrl characters; Ctrl character; Nonprinting character
¦ noun Computing a character that does not represent a printable character but serves to initiate a particular action.
Non-player character         
FICTIONAL CHARACTER IN A ROLE-PLAYING OR VIDEO GAME THAT CANNOT BE PLAYED OR CONTROLLED BY A REAL-WORLD PERSON
Nonplayer characters; Non-player characters; Non-playable character; NPCs; DNPC; Dependent non-player character; Dependent non-playable character; Non-playable Character; Non playable character; Non player character; Non-Player Characters; Non-playing character; Non-Player Character; 3D interactive characters; Non Playable Character; Non-playable characters; NPC's; Non-player game character; Non-player Character; Npcs; In-game character
A non-player character, or non-playable character (NPC) is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster or referee rather than by another player.
Catch points         
  • A [[British Rail Class 165]] that was derailed by a set of trap points at [[London Paddington station]], June 2016. The train suffered severe damage to the rear driving unit and also damaged a [[stanchion]] after the derailed train collided with it.
  • An insulated [[track circuit interrupter]] fitted to trap points
  • Diagram showing the use of trap points to protect the main line at the exit of a siding
  • RAIB]] accident investigation image of a cement wagon derailed by trap points at Clitheroe, 9 March 2020, successfully protecting the adjacent running lines (left)
RAILROAD SWITCH, WHICH ENSURES A DRIVEWAY IN FRONT OF OTHER TRAIN MOVEMENTS
Catchpoints; Safety siding; Sand drag; Trap point; Trap points; Catch point; Catch siding; Slip siding
Catch points and trap points are types of turnout which act as railway safety devices. Both work by guiding railway carriages and trucks from a dangerous route onto a separate, safer track.

Википедия

Statistic (role-playing games)

A statistic (or stat) in role-playing games is a piece of data that represents a particular aspect of a fictional character. That piece of data is usually a (unitless) integer or, in some cases, a set of dice.

For some types of statistics, this value may be accompanied with a descriptive adjective, sometimes called a specialisation or aspect, that either describes how the character developed that particular score or an affinity for a particular use of that statistic (like Specialisations in Ars Magica or Attribute Aspects in Aria).

Most games divide their statistics into several categories. The set of categories actually used in a game system, as well as the precise statistics within each category, vary greatly. The most often used types of statistic include:

  • Attributes describe to what extent a character possesses natural, in-born characteristics common to all characters.
  • Advantages and disadvantages are useful or problematic characteristics that are not common to all characters.
  • Powers represent unique or special qualities of the character. In game terms, these often grant the character the potential to gain or develop certain advantages or to learn and use certain skills.
  • Skills represent a character's learned abilities in predefined areas.
  • Traits are broad areas of expertise, similar to skills, but with a broader and usually more loosely defined scope, in areas freely chosen by the player.

There is no standard nomenclature for statistics; for example, both GURPS and the Storytelling System refer to their statistics as "traits", even though they are treated as attributes and skills.

Many games make use of derived statistics whose values depend on other statistics, which are known as primary or basic statistics. Game-specific concepts such as experience levels, alignment, character class and race can also be considered statistics.